ColorReconstruction.CalculateMesh Method
Kinect for Windows 1.8
Exports a polygon mesh of the zero-crossing dense surfaces from the reconstruction volume with per-vertex color.
Syntax
public ColorMesh CalculateMesh (
int voxelStep
)
Parameters
voxelStep
Type: Int32
The step value in voxels for sampling points to use in the volume when exporting a mesh, which determines the final resolution of the mesh. Use higher values for lower resolution meshes. This value must be greater than zero and smaller than the smallest volume axis voxel resolution. To mesh the volume at its full resolution, use a step value of one.Note
Any value higher than one for this parameter runs the risk of missing zero crossings, and hence missing surfaces or surface details.
Return Value
Type: ColorMesh
Returns the created ColorMesh object.
Requirements
Namespace: Microsoft.Kinect.Toolkit.Fusion
Assembly: Microsoft.Kinect.Toolkit.Fusion (in microsoft.kinect.toolkit.fusion.dll)
See Also
Reference
ColorReconstruction Class
ColorReconstruction Members
Microsoft.Kinect.Toolkit.Fusion Namespace