IEquatable<T> Interface
Definition
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Defines a generalized method that a value type or class implements to create a type-specific method for determining equality of instances.
generic <typename T>
public interface class IEquatable
public interface IEquatable<T>
type IEquatable<'T> = interface
Public Interface IEquatable(Of T)
Type Parameters
- T
The type of objects to compare.
- Derived
Examples
The following example shows the partial implementation of a Person
class that implements IEquatable<T> and has two properties, LastName
and NationalId
. NationalId
is considered to be a unique identifier, therefore the Equals method returns True
if the NationalId
property of two Person
objects is identical; otherwise, it returns False
.
(Note that the F# example does not handle null
values for Person
instances.)
public class Person : IEquatable<Person>
{
public Person(string lastName, string ssn)
{
LastName = lastName;
NationalId = ssn;
}
public string LastName { get; }
public string NationalId { get; }
public bool Equals(Person? other) => other is not null && other.NationalId == NationalId;
public override bool Equals(object? obj) => Equals(obj as Person);
public override int GetHashCode() => NationalId.GetHashCode();
public static bool operator ==(Person person1, Person person2)
{
if (person1 is null)
{
return person2 is null;
}
return person1.Equals(person2);
}
public static bool operator !=(Person person1, Person person2)
{
if (person1 is null)
{
return person2 is not null;
}
return !person1.Equals(person2);
}
}
open System
type Person(lastName: string, nationalId: string) =
member this.LastName = lastName
member this.NationalId = nationalId
interface IEquatable<Person> with
member this.Equals(other: Person) =
other.NationalId = this.NationalId
override this.Equals(obj: obj) =
match obj with
| :? Person as person -> (this :> IEquatable<Person>).Equals(person)
| _ -> false
override this.GetHashCode() =
this.NationalId.GetHashCode()
static member (==) (person1: Person, person2: Person) =
person1.Equals(person2)
static member (!=) (person1: Person, person2: Person) =
not (person1.Equals(person2))
Public Class Person
Implements IEquatable(Of Person)
Public Sub New(lastName As String, nationalId As String)
Me.LastName = lastName
Me.NationalId = nationalId
End Sub
Public ReadOnly Property LastName As String
Public ReadOnly Property NationalId As String
Public Overloads Function Equals(other As Person) As Boolean Implements IEquatable(Of Person).Equals
Return other IsNot Nothing AndAlso other.NationalId = Me.NationalId
End Function
Public Overrides Function Equals(obj As Object) As Boolean
Return Equals(TryCast(obj, Person))
End Function
Public Overrides Function GetHashCode() As Integer
Return NationalId.GetHashCode()
End Function
Public Shared Operator =(person1 As Person, person2 As Person) As Boolean
If person1 Is Nothing Then
Return person2 Is Nothing
End If
Return person1.Equals(person2)
End Operator
Public Shared Operator <>(person1 As Person, person2 As Person) As Boolean
If person1 Is Nothing Then
Return person2 IsNot Nothing
End If
Return Not person1.Equals(person2)
End Operator
End Class
Remarks
This interface is implemented by types whose values can be equated (for example, the numeric and string classes). A value type or class implements the Equals method to create a type-specific method suitable for determining equality of instances.
Note
The IComparable<T> interface defines the CompareTo method, which determines the sort order of instances of the implementing type. The IEquatable<T> interface defines the Equals method, which determines the equality of instances of the implementing type.
The IEquatable<T> interface is used by generic collection objects such as Dictionary<TKey,TValue>, List<T>, and LinkedList<T> when testing for equality in such methods as Contains
, IndexOf
, LastIndexOf
, and Remove
. It should be implemented for any object that might be stored in a generic collection.
For more information about implementing the IEquatable<T> interface, see remarks on the IEquatable<T>.Equals method.
Notes to Implementers
Replace the type parameter of the IEquatable<T> interface with the type that is implementing this interface.
If you implement IEquatable<T>, you should also override the base class implementations of Equals(Object) and GetHashCode() so that their behavior is consistent with that of the Equals(T) method. If you do override Equals(Object), your overridden implementation is also called in calls to the static Equals(System.Object, System.Object)
method on your class. In addition, you should overload the op_Equality
and op_Inequality
operators. This ensures that all tests for equality return consistent results.
For information on overriding Equals(Object), see Equals(Object).
For a value type, you should always implement IEquatable<T> and override Equals(Object) for better performance. Equals(Object) boxes value types and relies on reflection to compare two values for equality. Both your implementation of Equals(T) and your override of Equals(Object) should return consistent results.
If you implement IEquatable<T>, you should also implement IComparable<T> if instances of your type can be ordered or sorted. If your type implements IComparable<T>, you almost always also implement IEquatable<T>.
Note that there are some designs where a type supports an order relation, but equality may be distinct from an ordering relation. Consider a Person
class where you sort alphabetically. Two people with the same name sort the same, but are not the same person.
Methods
Equals(T) |
Indicates whether the current object is equal to another object of the same type. |