BeamAngleMode Enumeration
Kinect for Windows 1.5, 1.6, 1.7, 1.8
Beam angle modes, which adjust the beamforming capabilities for improving audio capture.
Syntax
public enum BeamAngleMode
'Declaration
Public Enumeration BeamAngleMode
Members
Member name | Description | |
---|---|---|
Automatic | Sensor sets a beam angle and adapts it to the strongest audio source. Use this for a low-volume loudspeaker and/or isotropic background noise. (This is the default option.) | |
Adaptive | Sensor sets the beam angle and adapts it to the strongest audio source. Use this for a high-volume loudspeaker and/or higher noise levels. | |
Manual | The user sets the beam angle to point in the direction of the audio source of interest. |
Remarks
Use the automatic and adaptive options to have the runtime set the beam angle automatically; use the manual option to allow the user to set the beam angle. The manual option can be helpful when trying to detect a specific audio source from a scene with multiple audio sources.
Imagine an xyz-coordinate system at the audio microphone array where x points along the body of the sensor to the right, y points from the top of the sensor up, and z points out from the front of the sensor. The beam angle is located in the xz plane between the z-axis and the direction of an audio source. This enumeration allows you to point at a static source automatically or manually, or use the adaptive setting to dynamically sense the audio source.
Requirements
Namespace: Microsoft.Kinect
Assembly: Microsoft.Kinect (in microsoft.kinect.dll)