Kinect Fusion Color Basics-D2D C++ Sample
Kinect for Windows 1.5, 1.6, 1.7, 1.8
Overview
This sample demonstrates the basic use of the Kinect Fusion APIs for 3D reconstruction with the option of using color. This sample is conceptually similar to the Kinect Fusion Basics D2D C++ Sample, but uses the parallel NuiKinectFusionColorVolume APIs. There is an inherent tradeoff in using the color APIs, as the storage of the color data in the reconstruction volume has a corresponding decrease (roughly half) in the maximum volume size that it is possible to construct on a graphics card. In addition, using these APIs and integrating color data will take an additional run-time cost which will lower the observed framerate on some graphics cards.
To run a sample you must have the Kinect for Windows SDK installed. To compile a sample, you must have the developer toolkit installed. The latest SDK and developer toolkit are available on the developer download page. If you need help installing the toolkit, look on this page: To Install the SDK and Toolkit. The toolkit includes a sample browser, which you can use to launch a sample or download it to your machine. To open the sample browser, click Start > All Programs > Kinect for Windows SDK [version number] > Developer Toolkit Browser.
If you need help loading a sample in Visual Studio or using Visual Studio to compile, run, or debug, see Opening, Building, and Running Samples in Visual Studio.