INuiFusionReconstruction::GetCurrentWorldToCameraTransform Method
Kinect for Windows 1.7, 1.8
Get the current internal world-to-camera transform (camera view pose).
Syntax
public:
HRESULT GetCurrentWorldToCameraTransform(
Matrix4 *pWorldToCameraTransform
)
Parameters
- pWorldToCameraTransform
Type: Matrix4
A pointer to a pre-allocated Matrix 4, to be filled with the current camera pose.
Return Value
Type: HRESULT
Returns S_OK if successful; otherwise, returns one of the following error codes:
Error code | Description |
---|---|
E_POINTER | The pWorldToCameraTransform parameter is NULL. |
E_FAIL | The call failed for an unknown reason. |
Requirements
Header: Declared in nuikinectfusionvolume.h.
Library: Use KinectFusion170_32.lib or KinectFusion170_64.lib, depending on the bitness of the target system being compiled..